C++ Battery Collector: Handling New Play States | 20 | v4.9 Tutorial Series | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=jIjDEGzESfs



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Unreal (1998)
Duration: 20:12
17,711 views
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Wrap up the C++ portion of the project with a state handler that will turn the spawn volumes on and off, and ragdoll the Character if you run out of power.

Check out the source here, with the project available for download: https://epicgames.box.com/BatteryCollectorSource
(00:06) - Intro & Recap
(00:57) - Updating Code from Last Video
(08:28) - Testing
(11:06) - Blocking Input & Ragdoll Setup
(16:13) - Testing




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Tags:
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Epic Games
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UDK
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