
C# live tutorial: Creating a Minecraft server launcher (Part 19)
This is part 19 of my live streaming tutorial about creating a Minecraft server launcher application in C#.
Today we put some more work into the schedule system, by adding a schedule editor to the UI mix. A lot of great topics were also covered in today's chat feedback :)
Thanks to everyone for the great interaction today!
The eventual goal is to have a launcher application that can handle running multiple instances of Minecraft servers, do maintenance restarts and daily backups, plus whatever other features may pop up along the way.
Project source repo: https://github.com/Sharidan/MinecraftServerLauncher
These videos are for instructional purposes and the code shown may not be the most efficient way of accomplishing particular tasks.
Twitch: https://www.twitch.tv/sharidandk