
C# live tutorial: Creating a Minecraft server launcher (Part 16)
This is part 16 of my live streaming tutorial about creating a Minecraft server launcher application in C#.
Today another small UI update was made by adding a new custom button to the main window. The early beginnings of a schedule system was implemented and from there the rest of today's stream went into talks about programming and being a programmer / being part of a development team.
Thanks to everyone for the great interaction today!
The eventual goal is to have a launcher application that can handle running multiple instances of Minecraft servers, do maintenance restarts and daily backups, plus whatever other features may pop up along the way.
Project source repo: https://github.com/Sharidan/MinecraftServerLauncher
These videos are for instructional purposes and the code shown may not be the most efficient way of accomplishing particular tasks.
Twitch: https://www.twitch.tv/sharidandk