
C# live tutorial: Creating a Minecraft server launcher (Part 11)
This is part 11 of my live streaming tutorial about creating a Minecraft server launcher application in C#.
Today had a few goals. Adding in a configuration UI to add and edit server profiles. Update the server profile configuration file handling and start implementing some of the custom drawn UI elements on the main window.
The eventual goal is to have a launcher application that can handle running multiple instances of Minecraft servers, do maintenance restarts and daily backups, plus whatever other features may pop up along the way.
Project source repo: https://github.com/Sharidan/MinecraftServerLauncher
These videos are for instructional purposes and the code shown may not be the most efficient way of accomplishing particular tasks.
Twitch: https://www.twitch.tv/sharidandk