Call of Chernobyl: Companion Tip #1
Getting and having Companions reveals unusual behavior sometimes. In this example, I have a single Companion ( SEVA suited ) and as we enter a new level, a new NPC seems to attach himself to my single Companion. Even though there are no other Loners nearby, I show how he does not have the dialogue for me to add him. This Companion Tip shows that if you release your Companion from service, then re-hire him, the new NPC is now available as a 2 person team giving you command over both of them. Don't do this with two new people as they will form a 3 men team when you release your single companion and none can be hired. Also sometimes your single companion will refuse to follow you, if he attaches himself to a nearby same Faction team. Let him go as his will is greater than any of your your commands.