Call of Duty: Warzone 'raises the skill ceiling' with changes

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'Call of Duty' want to "raise the skill ceiling" with their changes to 'Warzone'.
Raven Software have revealed their thoughts behind making changes to some of the weaponry favoured by the game's players and how they make their decision to alter the guns.
In the game's most recent patch notes, they shared: "There are millions of you, and when we reduce the effectiveness of a weapon, we are bound to make a change to someone’s favourite gun. In the same light, we are charged with maintaining the health and integrity of the game. In some instances, this requires us to reduce the effectiveness of some universally cherished weapons. When we make a change like this, our intent is the promotion of diversity. We believe what makes a game truly engaging is choice. When we diminish that choice, we take away the agency to play the game your way. With that being said, we feel we are close to a ‘balance homeostasis’ where most options are at the very least viable. Which leaves us to address Time to Kill.
"The following balance changes are part of our ongoing efforts to raise TTK or at least the individual skill required to reach extreme ones. We ask that you consider these changes not as targeted attacks, but rather as part of a larger initiative to raise the skill ceiling.
"We want to give you the runway and the platform to show us your epic plays and proudest moments. We hope that journey of mastery brings you as much enjoyment as it does us."




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