Calling All Turn-based Tactical Combat Fans! Presenting Archrebel: Tactics
Archrebel: Tactics is an upcoming promising turn-based sci-fi tactical combat game heavily inspired by some true classics. Players can control a few dozens of units in a grid-based map, performing actions limited by a classic action-point system similar to the one found in the X-COM series.
At the time of this recording, it's currently under development and the next milestone will be the demo for us to check the gameplay. There is already a Steam page available and more importantly, all the current, future progress, as well as planned features are described by the developer in its blog.
A special thank you to Archrebel's developer @EFileTahi for providing the game assets used in this video!
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Useful game links:
➔ Steam: https://store.steampowered.com/app/1889700/Archrebel_Tactics
➔ Twitter: https://twitter.com/UBadler
➔ Dev Blog: https://archrebel.blogspot.com
#turnbased #archrebel #tactics
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From the game's page:
➔ The plot
Seeking prosperity on a newly colonized planet named Kaprical, the player is coerced to fight for survival, skirmishing against an unexpected totalitarian faction. By gathering followers, looting, purchasing, and capturing powerful droids, the player will eventually assemble a force to repel the intruder that took control of the planet's colonies in secrecy.
➔ Types of missions
Some of the game's missions objectives include eliminating hostile forces, escaping, destroying, exploring, capturing bases or equipment, and even contacting the orbital trading centers to send in dropships for resupply and rush to get them before enemies do. Players will, for the most part, decide the order of what missions to execute, each choice adding permanent consequences to the story's plot, impacting on future missions.
Apart from dealing with the invading force, factions will have to face off the planet's native and ferocious wildlife. There are some reports of behemoth-sized creatures that have terrorized some of the colonies.
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