Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX) | Launch Sequence Podcast

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Star Citizen
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From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds of the developers, the game needs to pick it up and improve the experience, fast. Today I’m joined by DTOX to discuss how that is happening, and when.

Today’s Guests:
DTOX

Youtube: https://www.youtube.com/DTOX_TV
Twitch: https://www.twitch.tv/dtox
Twitter: twitter.com/itsdTox

ToC:
00:00 Introductions
02:20 What’s Your FPS Experience?
08:45 Star Citizen 1.0
17:10 How Has The Experience Been So Far?
30:00 The Dynamic Crosshair
36:20 Reloading Updates
41:55 Gun Wear & Tear and Jams
44:55 Sliding Mechanics
47:05 Scope Updates & Sniper Scope Glint
51:30 FPS Radar & Scanning
58:00 New HUD!!!
01:05:15 FPS Gadgets & Accessories
01:09:30 Night Vision
01:17:10 Should The 3rd Person Camera Go?
01:21:30 The True Potential of Star Citizen FPS

Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

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