The Future of Combat in Star Citizen (Ft. Yogi Klatt & Avenger__One) | Launch Sequence Podcast
In this special episode of the Launch Sequence, I am joined by one of the hands behind master modes and Star Citizen’s flight combat model as whole, Yogi Klatt, along with combat Youtube creator Avenger__One. I was approached to facilitate a conversation surrounding master modes, PvP gameplay, and ship combat in Star Citizen as a whole, with one of the people defining it.
Today’s Guests:
Avenger__One
Youtube: https://www.youtube.com/@Avenger__One
Twitch: https://www.twitch.tv/avenger__one
Yogi Klatt
Twitter: https://twitter.com/YogiKlatt
ToC:
00:00 Introductions
09:00 What’s The Point of Master Modes?
15:00 Is Star Citizen a PvP Game?
30:00 The Star Citizen Gunnery System Explained
55:10 How Has The Design of Master Modes Changed?
01:01:00 Industrial Ships and Ship Archetypes
01:16:30 Are We Preparing For Capital Ships?
01:19:20 How Will Armor Work in Star Citizen?
01:22:00 Time To Kill Discussion
01:32:00 Snub Ships!
01:39:10 Rapid Fire Finish
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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