C&C YR Red Resurrection 2.2 - Allied Mission 3, Hail to the Chief [Red Alert 2]

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YR Red Resurrection 2.2 for C&C Red Alert 2 Yuri's Revenge is a mod that was released in April 1st of 2018 by Omegabolt. Allied Campaign Mission 3, Hail to the Chief from the original Command & Conquer Red Alert 2 single player campaign with some additional features listed in the modification's website. The modification uses Yuri's Revenge as its base for the rules.

Yuri's Revenge is an expansion pack for C&C Red Alert 2, released in the October 2001. It contains 7 missions for both Soviets and the Allies, it's focused around time travelling back in time to stop Yuri's secret plan of dominating the world by activating secretly constructed Psychic Dominator devices during the war. Missions are way harder than these in vanilla Red Alert 2 campaign but are still much easier than those in C&C Red Alert 2 Mental Omega 3.3 or C&C Red Alert 2 Mental Omega 2.0. There was also planned a campaign for Yuri but it was scrapped due to the time constraints.

Command & Conquer: Red Alert 2 is a 2.5D real-time strategy computer game by Westwood Pacific, which was released for Microsoft Windows on October 23, 2000 as the follow-up to Command & Conquer: Red Alert. Set in the early 1970s, Red Alert 2 supposedly picks up at the conclusion of the Allied campaign of the first game, but this has been subject to debate. Its expansion is Command & Conquer: Yuri's Revenge.

This is the first mission from the Red Alert 2 Allied Campaign that involves some more serious basebuilding and units to produce. You need to destroy the mysterious building located outside the White House, but as you can see some Civilians still attack you. There is really no time to waste, establish your base and make a taskforce to eliminate all of the Soviets in the area with this mysterious building. In this mission I really won't make any fast efforts to complete the mission because in my opinion it's worthless to forget about map exploration. At the beginning you don't have so much money for you, so don't forget about repairing 4 unique structures that once repaired, give you some money crates. Same don't forget that nearby your base is the Hospital to heal your infantry units - because it's based on Yuri's Revenge, it autoheals all of them. You have an access to more units at your disposal than in Red Alert, so don't forget about using Guardian GIs in this mission to defend against the tanks. There are probably a lot of the ways to complete this mission - maybe the IFV abuse to make them elite is still possible, but please forget about it. The infantry swarm is also maybe an available step but let us proceed with the most traditional way - lots of the Main Battle Tanks with Repair IFVs to protect them. It's also a good thing to put some GIs to your IFVs to have some anti-infantry and anti-terror drone power for you, they behave a little more different than in vanilla RA2. I love to assault from the main direction, it is not hard but simply the Soviets won't give you many problems during the mission, assault the base and destroy the Psychic Beacon.




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Tags:
Red Alert 2 Hail To The Chief
Hail To The Chief Red Alert 2
Hail To The Chief
Red Resurrection
RedResurrection
Red Resurrection 2.2
Red Alert 2
Red Alert
Yuri's Revenge
Command & Conquer: Red Alert 2
Command & Conquer: Yuri's Revenge
Allied Campaign
Red Alert Campaign
Mission
Allied
Soviet
c&c red alert 2 yuri's revenge red resurrection 2.1
red alert 2 yuri's revenge red resurrection
red resurrection mod
red resurrection yuri's revenge
c&c red resurrection



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