CANT EVEN ACE IN SWIFTPLAY

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Published on ● Video Link: https://www.youtube.com/watch?v=jG3sHSXn0K8



Valorant
Game:
Valorant (2020)
Duration: 0:00
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I specialise in lineups, cringe tricks, combo plays, and other ways in order to get EASY wins, such as through tilting my opponents with Ares/Odin and Shotguns:
Solo-Initiator Peak: Immortal 2 (111rr) (Top 0.14%)
Formerly, one-tricked Phoenix for the sole purpose of reaching Immortal.

I help players on a regular with various problems they have, it's almost like coaching, but with no real committments. If you have any questions or you'd like to get coached (typically for free, depending on how much help you'd actually need/want), contact me on Discord. My @ is the same everywhere.

After reaching Immortal on Phoenix, I instantly switched over to Sova, as it's the agent I always wanted to play (for the sole purpose of having fun). Reaching Immortal was my main and only goal when it came to getting actual 'proof' for my skills as a player.
However, I struggled on some maps with Sova, so I decided to play Fade as well, and at least on Lotus, playing Fade has been paying off massively (My first 20 Fade games, I had a 90% winrate, practically smurfing).
And so, I'm now a Sova/Fade two-trick, I now only play Phoenix when I'm having bad games because Phoenix = free elo.

Below you will find my full list of system & software settings, as players often ask me about my settings.


General Settings
Mouse DPI: 1600
In-Game Sensitivity: 0.08
Mouse EDPI: 1600 x 0.08 = 128
Average Pro's EDPI: 261
ADS Sensitivity: 1.00
RawInputBuffer: ON (99% of the time you want it enabled)
Windows Sensitivity (Legacy): 6/11
Windows Sensitivity (Win11): 10/20 (Middle values are generally the 'standard')
Enhance Pointer Precision (Windows): OFF
Introduces bad inconsistent acceleration, nothing like RawAccel on Github.
Resolution: 2560x1440 (Native)
Multi-Threaded Rendering: ON
Material Quality: Low
Texture Quality: High
Detail Quality: Low
Material + Detail Quality both on Low, create objective advantages.
UI Quality: Low
Vignette: OFF (Reduces visibility and may impact performance)
V-Sync: OFF (Always disable for every game)
Anti-aliasing: None
AA only eats up performance, and on a 1440p+ monitor resolution it doesn't change things that much. Don't worry, the jaggies can't hurt you!
Anisotropic Filtering: 8x
No performance impact on most systems, set to x16 if you want.
Improve Clarity: OFF (Used to have it ON)
Experimental Sharpening: OFF
I used to have this Sharpening enabled, however seeing that I stream now, I need as much FPS as possible.
Bloom: OFF
Depends on your personal experience. Bloom makes things like Sova darts and enemies in Reyna Ult or Viper Ult become more visible, but at the same time there will be distracting 'glow' effects in various situations, and with specific gun skins.
Distortion: OFF (There is no reason to have this setting enabled)
Cast Shadows: ON
No performance impact + makes player viewmodel look better.
Speaker Configuration: Stereo 2.0
Simulate Surround Sound (HRTF): ON
There is an ongoing debate around this setting, and nobody can come to a mutual consensus. The main reason for this is because it actually DEPENDS whether you want this setting enabled or not. With certain hardware, specific system settings, or specific speaker configurations, it will either make HRTF AMAZINGLY accurate for directional audio, or it will just make sound queues confusing. Browse the internet if you want the answers, because I don't want to yap for too long. Tip: Disable surround sound on your system if you want to try out HRTF.


My Crosshair Code
0;p;0;c;1;s;1;P;c;8;u;15C397FF;h;0;b;1;f;0;m;1;0l;10;0v;8;0g;1;0a;1;0f;0;1b;0;A;c;8;u;15C397FF;h;0;b;1;0l;10;0v;8;0g;1;0a;1;0f;0;1b;0;S;c;5;s;0.25;o;1
Haven't changed the crosshair for years, I mostly just adjust the crosshair gap depending on what feels best.


Setup Specs
GPU: RX5700XT
CPU: i7 10700K
Monitor: LG UltraGear 27GL83A-B
27", IPS, 1440p, 144Hz
Keeb: Keychron V1
Headphones: Philips Fidelio X2HR
Mouse: Razer Viper V3 Hyperspeed
Previous Mouse: Razer Viper 8k
An objectively better mouse, but wired.
Internet Upload Speed: 38mbps


Stream Settings

Video Settings
Canvas Resolution: 2560x1440
Scaled Resolution: 2560x1440
Framerate: 50fps

Encoder Settings
Audio Encoder: FFmpeg AAC
Encoder: AMD HW H.265 (HEVC)
Rate Control: CBR (Testing)
Audio Bitrate: 160 Kbps
Bitrate: 12256kbps (6000 on Twitch)
Keyframe Interval: 2s
Preset: Quality
Usually I use the "Balanced" preset, next I'm testing "Speed"
Audio: Sample Rate: 44.1 kHz
Channels: Stereo

Advanced Settings
Stream Key Settings: 1440p@60fps
Streaming Service: RTMPS
Renderer: D3D11
Colour Format: NV12 (8-bit, 4:2:0, 2 planes)
Colour Space: Rec. 709
Colour Range: Limited
Stream Delay (OBS): Disabled
Stream Latency (YT): Low (~4s)
Low Latency causes stream to buffer, I've yet to test why this happens.

Previous stream titles:
"Flexing superior mental on pathetic immortals"
"Valorant player experiences joy and happiness (real)"
outdated see twitter for uptodate description







Other Statistics

Valorant Statistics For Shockdart

Shockdart currently has 5,611 views spread across 231 videos for Valorant. His channel uploaded 18 hours worth of Valorant videos, or 42.32% of the total watchable video on Shockdart's YouTube channel.