Capcom vs. SNK 2: Mark of the Millennium 2001 on PCSX2 - Arcade Mode with Haohmaru
With Capcom's 40th anniversary being a thing as of this moment, I figured now would be a better time than ever to revisit a beloved Capcom versus title... With a 'Samurai Shodown' character, no less. (To be fair, however, this year also marks the 30th anniversary of SNK's 'Samurai Shodown' franchise, so...)
In order to reach the true ending for this game, one must defeat either Shin Akuma (when using an SNK Groove) or God Rugal (when using a Capcom Groove), but even before that, reaching them in the first place is very difficult as there is a set of strict conditions which must be met in order to face those extremely tough final opponents. Therefore, I've decided to enable a whole bunch of extra parameters which aren't available by default (because let's face it, I clearly don't have the skills to meet those requirements for facing Shin Akuma/God Rugal).
So yeah, let's see how many Groove points I can acquire using this rather unorthodox approach...
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