Carl is not my fault! | SOMA, Part 7

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Published on ● Video Link: https://www.youtube.com/watch?v=er8kOfYsIh8



Game:
Soma (2015)
Category:
Let's Play
Duration: 23:23
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6


SOMA, Complete Let's Play: Part 7. This series contains gameplay and a blind playthrough. To see the first video in this series, click here: https://www.youtube.com/watch?v=3NgBrY-km8Q

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Getting into the computer terminal, hurting Carl to reroute power :'( and communicating with Lambda. This game is starting to really confuse me. Lol.

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Released on September 22, 2015, SOMA is Frictional Games' follow-up to their popular horror franchise, Amnesia. Rather than an unnaturally dark castle with mutant creatures giving chase, players find themselves on the PATHOS-2, an underwater research facility where machines begin taking on human characteristics . . . or is it that human consciousness has been somehow transferred to machines?

Using the first-person perspective they have before, controls are almost all the same as in the Amnesia games. W, A, S, and D for movement, with Q and E for leaning. Space is jump, LCtrl is crouch, and LShft is run. In a very Gone Home style, objects can be rotated by moving the mouse left or right while holding an object (via LMB). The mouse wheel pulls and object closer or pushes it farther away, dropping the item if it's pushed too far. Throwing is like in Amnesia as well; LMB to grab an object and RMB to throw the item. Often pressing Space while holding an item will show text for easier reading.

Still recovering from a bad car accident, Simon suffers from bleeding and pressure on the brain. Could this be causing delusions, or is what he sees and feels real? In the words of Philip K. Dick, "Reality is that which, when you stop believing in it, doesn’t go away.” Let's play SOMA and see what remains.







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