
Castlevania Quest Horror (PC) - Gameplay
I'm very mixed about this one, I like how the guy managed to make a 3D Castlevania play close to the original compared to the N64 games, and that it's nice to see 3D 8-bit that isn't all blocky but the game's biggest problem is not only the camera but the weird decision of the models just being... I'm not sure what to call it, 3D'd sprites? because it's hard to tell what the heck half the items/enemies are
But once you get used to the camera and the models, it's entertaining and the music is good. Then you meet a game breaking bug which might be due to how camera alters controls in a vertical section that feels too long.
And the name, you make an interesting Castlevania fangame but you call it THAT? Did someone already claim Castlevania 3D?