Cavalcadence plays Aria 6: EDM soundtrack (A_Rival!) (Crypt of the NecroDancer)
Crypt of the NecroDancer (PC/Steam)
v1.21 (2015 Oct 04)
Cavalcadence plays Aria 6: EDM soundtrack (A_Rival!) (All Zones Mode)
For anybody who's interested in custom Cadences (or other characters), the official NecroDancer FAQ has some info about creating custom characters, and even has a link to the pinned thread on the official forums, where people have posted some of their custom creations:
http://necrodancer.com/faq.php
So, I was thinking recently about A_Rival's EDM soundtrack, and about how 4-1 ("Styx and Stones (4-1 Remix)") is one of my favorite tracks not just on the EDM soundtrack, but amongst all three soundtracks... and it occurred to me that Aria actually starts out on 4-1. =) So just for fun, I set Aria's soundtrack to "A_Rival", tested it out... and while I didn't make it to the end, I actually did a lot better than I thought I would!
So I figured, why not give it a few more tries... and a few more...
And then this run happened. ^^;
Now, I'm not saying A_Rival's EDM soundtrack helped me win, but... I'm not saying it didn't, either. ^_^
The mini-bosses and bosses I encountered during this run were:
Zone 4: Blue Dragon, Blood Nightmare, Blue Dragon, and Deep Blues 4 (Aria version).
Zone 3: Gray Minotaur, Gray Direbat, Blood Nightmare, and Death Metal 3 (Aria version).
Zone 2: Red Dragon, Gray Minotaur, Red Dragon, and Coral Riff 2 (Aria version).
Zone 1: Direbat, Gray Minotaur, Red Dragon, and The Golden Lute.
Some notes and possible points of interest:
0:07 Zone 4, Level 1
0:26 Circlet of Telepathy. Hmm, better than no mapping, I guess.
1:08 Map! ^^;
1:13 Frost Charm!
1:40 Mini-boss: Blue Dragon
2:06 Titanium Shovel. And I may come back for that Ring of Becoming (Aria only has half a heart of health, so it's not as disadvantageous for her, compared to most of the other characters), if I can get enough gold from the Leprechaun...
2:28 Leprechaun! ...whoops, nevemind. ^^;;
2:58 Zone 4, Level 2
3:51 Mini-boss: Blood Nightmare
4:54 Transmute Scroll. Aww, the Ring of Becoming would've been nice to have... =p
5:15 Zone 4, Level 3
5:20 Ring of Might!
6:01 Strength Charm!
6:10 Luminous Torch!
6:29 Obsidian Shovel!
6:35 An extra Potion... which I don't need right now. ^^
6:38 Mini-boss: Blue Dragon
6:56 Zone 4, Boss: Deep Blues 4 (Aria version)
7:24 Flawless Victory!
7:36 Reward: Glass Armor!
7:39 Zone 3, Level 1
7:52 Quaffed Potion! Thought for a moment too long about using the Mining Cap (no dig buffering) to get rid of the Circlet of Telepathy (harder to spot the exit stairs on the mini-map). =p
8:17 Mini-boss: Gray Minotaur
8:55 Zone 3, Level 2
9:17 Mini-boss: Gray Direbat
11:08 Freeze Enemies Spell!
11:17 Shield Spell!
11:30 Zone 3, Level 3
12:45 Mini-boss: Blood Nightmare
13:19 Ring of Mana!
13:29 Zone 3, Boss: Death Metal 3 (Aria version)
13:35 Flawless Victory!
13:48 Reward: Infernal Torch (I think I prefer the Luminous Torch)
13:50 Zone 2, Level 1
14:18 Scroll of Need!
14:20 Potion!
14:26 Pickaxe!
14:44 Mini-boss: Red Dragon
15:25 Zone 2, Level 2
16:16 Mini-boss: Gray Minotaur
16:45 Zone 2, Level 3
16:54 Mini-boss: Red Dragon
17:39 Glass Armor shattered! =(
17:44 Monocle!
18:37 Zone 2, Boss: Coral Riff 2 (Aria version)
19:01 Frost Charm shattered! Ah well, at least the rest of this fight will be easy. =p
19:05 Flawless Victory!
19:15 Reward: Boots of Strength!
19:18 Zone 1, Level 1
20:12 Mini-boss: Direbat
20:39 Zone 1, Level 2
21:17 Mini-boss: Gray Minotaur
21:40 Zone 1, Level 3
22:28 Mini-boss: Red Dragon
22:55 Zone 1, Boss: The Golden Lute
24:11 Woo! Didn't play that battle as well as I could have, but I made it! =)
24:15 Bug! For those of you who noticed the "Low Percent" note in the lower left corner... yes, for some reason, the game actually thought that was a Low Percent victory (even though it obviously wasn't!), and it even awarded me Aria's "Flawless Victory!" achievement. =/
My best guess is that a bug/glitch reset the "Low Percent" flag sometime after the Zone 2 Boss, and since I didn't pick up any items or use any shrines after that, the Low Percent flag stuck until the end of the game. =/
I did some testing, but the most obvious possibility (the lack of an EDM version of the Golden Lute BGM causing the reset) didn't work, and nothing else I tried worked either. Anyway, I'll let somebody at Brace Yourself Games know about this bug, and maybe they'll figure it out (and more importantly, make sure it can't cause the opposite effect (an actual Low Percent run failing to award the achievement!)).
More Crypt of the NecroDancer videos:
https://www.youtube.com/playlist?list=PLlu6OXit_2acmmGVW5vA4x815Lmr76J37
Launch version (2015 Apr 23) notes:
http://steamcommunity.com/games/247080/announcements/detail/129819371757447156
v1.19 (2015 Oct 04) notes:
http://steamcommunity.com/games/247080/announcements/detail/92679261231827699
http://braceyourselfgames.com/forums/viewtopic.php?f=13&t=3870
http://necrodancer.com/
http://store.steampowered.com/app/247080/
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