Channel Update June 2023

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Published on ● Video Link: https://www.youtube.com/watch?v=tF3DzbUhRA4



Duration: 13:24
132 views
5


Before I write a suitable description, I just want to say that making this video exist was a chore. I have been fighting Sony Vegas and Windows to make this happen. More details will be further down below.

Hello everyone, I thought it's about time to let you know what's been on my mind for the last 2 years as it's been a lot and I feel overdue for an update. The gist of things is that my computer isn't ever going to be the way it used to be, and I'm still tired from work. I still have ideas for content, but I'm unsure how I'm going to get these ideas out to the world now that I know Sony Vegas is… no longer reliable… which brings me onto an update on top of an update regarding the creation of this video:

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(Continued) So basically this video took about 5 hours to put together, which is a fairly decent amount of time I'd say? What I mean is, I don't feel like I really wasted time making this, other than having to use video conversion software to fix the video files as Sony Vegas couldn't natively read them due to them having newer codecs than Sony Vegas (I'm still using the Movie Studio HD 10.0 Platinum).

The struggle wasn't making the video.
It was recovering the project file that went corrupt just as I was closing in to render the whole project. MAN OH MAN, was this a journey I don't ever want to have to do again. Now you may be wondering, how often did I save? Well, pretty often. In fact, the software crashed less than a minute after I saved…

I wasn't able to reopen the project, and the last backup was from 2 hours prior!! I also couldn't find anything helpful online but I had faith that the file was still in tact? I looked at the error messages upon crashing, and they basically told me they were having problems decoding the video files. So naturally, I severed the connections between every video file and the folder they were nested in and lo and behold, the project opened up, with 'offline' media. That's some good news, but it was only the beginning of the fight.

1 by one, I returned the source video files to their original folder, and they came back online. 5 video files were causing issues. I tried deleting them for the project then re-importing them, I tried converting the original clips to other formats with all kinds of tweaks, and I tried pre-rendering the clips in another instance of Sony Vegas. Only that last one had any kind of success, but it would still trigger the software to crash.

From this point, Sony Vegas continued to be volatile. It was like building a stack of cards outside in the middle of a field. Whenever one of these video clips were interacted with, it was a coin flip whether the Sony Vegas video decoding DLL file failed in a way that crashed the software, or failed in a way that switched over to a similar file in the System32 folder. But even then, it was another coin toss whether that would work or crash Sony Vegas. Whenever I interacted with the other video clips, it was more like rolling a dice, with a 1 in 6 probability of the software crashing. I suppose what I'm describing is closer to Russian Roulette 🤔

I made it through all of that, and I'm ready to render. And I kept running out of memory 11% in. Over and over and over. I changed all kinds of output settings, I even tried to compromise by having OBS record my preview window, but not even that would work as Sony Vegas would just freeze! And then crash!

In the end I discovered the root cause. A video file was in front of a PNG file. You've got to be kidding me. It was a memory issue with layering elements together (although I'm thankful there weren't issues with rendering text). So it looks like I can't ever have anything fancy going on in my videos again, like borders or GIFs on screen. Good grief.

So here I am, 24 hours later and the video is rendered. And it's here on YouTube!

But I'm left wondering what lies in the future for video editing if I'm going to face hours of mysterious crashes that I have no control over. Maybe I need better software? Hardware? That will likely be the topic of another update video somewhere in the future.







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At this time, Marksmithwas12 has 132 views for The Legend of Zelda: Tears of the Kingdom spread across 1 video. Less than an hour worth of The Legend of Zelda: Tears of the Kingdom videos were uploaded to his channel, making up less than 0.40% of the total overall content on Marksmithwas12's YouTube channel.