CHAOS ARMIES ATTACK! Total War: Warhammer 3 - Tzarina Katarin - Kislev Campaign #3
🔴► CHAOS ARMIES ATTACK! Total War: Warhammer 3 - Tzarina Katarin - Kislev Campaign #3 - Hey guys! Welcome to my Total War Warhammer 3 Kislev Campaign.
In this series, I'm playing Tzarina Katarin, the Ice Queen of Kislev, from the Kingdom of Kislev
Katarin Bokha is known as one of the most powerful Ice Witches to have ever lived. In this series, I will be sharing Massive Epic Huge Battles from the Creative Assembly Real-Time Strategy Warhammer Total War Game.
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The Kingdom of Kislev, sometimes known as the Realm of the Ice Queen, is the most northerly human civilization within the Old World, a powerful and war-driven nation that is known far and wide for having some of the greatest horsemen to ever roam the plains of the southern realms. From the Worlds Edge Mountains to the East and the Sea of Claws in the West, Kislev stands at the very frontiers of human civilization. Lonely villages stand isolated in the empty wilderness, while 3 mighty cities (Kislev, Erengrad, and Praag) rise from the landscape like great islands of stone.
Kislev is a land covered in wide-open steppes, deep taiga forest, and thundering icy rivers. In the south, the climate is somewhat milder, allowing wide-scale farming, although winters are still bitterly cold. Heading north, Kislev becomes increasingly cold and barren, before ending somewhere in the marshy tundra of Troll Country. Overall, the climate is harsh and unforgiving, winters are long and dark.
The inhabitants of Kislev are these very same people, a race of wolf-tough and self-reliant warriors, valiant and determined in the defense of their homeland against the hated marauders of the uppermost North. Ruled by a mighty Tzar, Kislev is a nation born from the saddle, the ancestry of the country's two main ethnic groups (Gospodars, who are more common in the south and in cities, and Ungols who are more common on the frontiers) can both be traced to the mighty horse-warriors of the Eastern Steppes many millennia ago.
Since the founding of this mighty kingdom, Kislev has been under siege by the Hordes of Chaos. It is a kingdom that sits forever at the brink of total annihilation. Countless generations of Kislevites have fought, bled, and died in the snowy tundra of those harsh northern lands, and it is thanks to these brave Kislevite warriors that the Kingdoms of Men have managed to flourish in the south, huddled together in their warm and safe homes, whilst the Sons of Kislev fight till they draw their last dying breath.
The land of Kislev bears a unique magic not found anywhere else in the world: Ice Magic, also known as the Lore of Ice. This incredibly dangerous and deadly magic flows throughout the entire region, and its power is at its strongest inside its borders and in cold weather.
The Kislevites are superstitious and deeply religious folk, above all, they revere the bear-god Urson (lord of winter, courage, and strength, guardian of Kislev) and seem to have a special affinity with bears. Other important gods include Dazh (god of the sun, fire, summer, family, and hospitality), Salyak (goddess of healing and comfort), and Tor (warrior-god of storms and vengeance). They also respect Ulric (god of wolves, winter, and battle, primarily worshipped in the Empire) as kin to Ursun. Kislevites generally view southerners (eg: people of the Empire, Bretonnians) as soft and lazy, while southerners in turn view Kislevites as uncivilized and stern. Despite this, Kislev retains friendly relations with The Empire and Dwarfs: allies in the eternal fight against Chaos.
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