
Cities: Skylines S2 — part 16 — Residential Improvements & Farming Zone Highway
Our new residential zone could use some improvements, pedestrian and bicycle paths mostly. They do not turn out well at first, but eventually we get the hang of it.
The new paths will allow pedestrians to cross the main street effortlessly, without having any impact on the cars. Now, it does take some time to build them properly, but I'd like to think the final result will be well worth the effort. And it is.
Then, I notice that there are trees and props going through some buildings and growing inside of roads. As it turns out, me setting prop anarchy to be turned on at all times also means that placing stuff does not delete trees underneath. An easy fix, thankfully.
That removes some props we placed, however, and they need to be replaced. Another easy job, so not a big deal.
Next we turn our attention to the main highway that goes through our city. If we want to expand, this is as good of an expansion spot as any, and it should allow us to finally fulfil our citizens' industrial demands with a brand new farming zone... that we will build later.
For now, an intersection from the Workshop — modified to utilize lane mathematics, of course — and a couple of spans of highway are all we make. And a custom highway exit too, since it's needed to, well, exit the highway into the future industrial zone.
Modlist: https://pastebin.com/raw/sFh8JXVK
Steam: https://store.steampowered.com/app/255710/Cities_Skylines
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Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. You’re only limited by your imagination, so take control and reach for the sky!
*Multi-tiered and challenging simulation*
Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your city's real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.
*Extensive local traffic simulation*
Colossal Order's extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted local traffic simulation.
*Districts and Policies*
Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.
*Utilize the Day and Night Cycle*
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. Cities: Skylines will put you in control of managing the different aspects of the day and night cycles.
*Extensive modding support*
Build or improve on existing maps and structures. You can then import your creations into the game, share them as well as download the creations of other city builders on the Steam workshop.
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