Civ 5 in 3 Mins: Inuit Innovation - a Mod - Quick Civilization V BNW Let's Play Summary
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What now? Somethin' short and sweet - it is cold and snowy but everything will be alright.
Nothing says "terror" like arctic conditions in the season of no darkness, right? Sleep is a myth in the never-ending exploitation of North America, while violence is a well-known occurrence (I'm looking at you, Harun al-Rashid!). The unique abilities of this mod make taking on the cold a whole lot easier though - from the Scouts that can swim in frigid waters to the border-expanding Inukshuks - the Inuit know how to live!
Created by TPangolin and his crew, the mod is available at the link below, following the info:
Leader: Ekeuhnick
Unique Ability: "Until the Ice Breaks":
Gain Culture from Snow, Tundra and Ice tiles outside workable city limits. Sources of Fish turn into a Luxury Seals resource once improved. Trading Sea Resources with other civs grants +2 Production each city.
Unique Unit: Unaaq (replaces Scout):
Slightly weaker ranged unit that wields a mighty harpoon. Moves faster on snow and can embark before Optics, and improve sea resources when Sailing is researched.
Unique Improvement: Inuksuk:
Can only be built on Snow and Tundra, and not next to each other. Provides +1 Culture and surrounding Snow, Ice and Tundra without Forest tiles gain +1 Food and +1 Production. Additionally, the Inuksuk will randomly claim Snow Ice and Tundra tiles surrounding it, if not already claimed.
http://steamcommunity.com/sharedfiles/filedetails/?id=301782501
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Next: Spain:
http://youtu.be/n4UayExXBzs
Previous: Polynesia:
http://youtu.be/P0wJiBVJGlA
All Civilization materials belong to Firaxis/2K games. My screenshots are for educational purposes and MAYBE to have a laugh or three.
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