Civilization II (PC) - Let's Play 1001 Games - Episode 603 (Part 2)
WAAARRRR!!! (eventually...)
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Civilization II
from https://en.wikipedia.org/wiki/Civilization_II
Sid Meier's Civilization II is a turn-based strategy video game in the Civilization series, developed and published by MicroProse. It was released in 1996 for PCs and later ported to the PlayStation by Activision.
Civilization II was a commercial hit, with sales around 3 million units by 2001, and has won numerous awards and placements on "best games of all time" lists. It was followed by Civilization III.
Civilization II was designed by Brian Reynolds, Douglas Caspian-Kaufman and Jeff Briggs.[5] Development was carried on in secret for years, with the game only being publicly announced when the team had reached the point of final tweaks and balancing.[3] The game's working title was Civilization 2000.[6] Asked about Sid Meier's involvement in the project, Reynolds replied, "We sat down and brainstormed about it and hashed out ideas, that's about it."[7]
Sid Meier commented, "Civilization greatly favored the military approach to achieving victory. We've now adjusted the balance to make trade and diplomacy a more integral part of the game."[3]
A remake called Civilization II: Test of Time was released in 1999, following Sid Meier's Alpha Centauri. Test of Time has a new palette and user interface, and new features such as animated units, a playable Alpha Centauri to settle, and new campaign modes.
The sound effect used for the combat between two infantry units is sampled from the film Monty Python and the Holy Grail.