Civilization VI - Let's Play as Arabia #11 (Deity)
Welcome to Let's Play Civilization VI as Arabia.
Today were going to playing as Arabia on an Island Plates map. I'm hoping to go for a religious game so Island Plates gives us a bit of breathing room with regards to barbarian attacks and early rushes, at least in theory. Since were trying to play a religious game, Arabia is the obvious choice as they are the only civilization to be guarantied a great prophet through their unique ability, the last prophet. While they have droped the desire of some AI players to persue a religion it can still be difficult to get one on Deity.
Also this time around were playing on a small map to reduce the number of cities we will have to flip to our religion. This is both to give me a fighting chance and to increase the pace of the game, which can drag significantly when your just spaming missonaires.
Arabia's Unique abilities, Unit and Structure.
Arabia's unique ability:
Last Prophet - Automatically receive a Great Prophet when the next to last Prophet is claimed (assuming you haven't already claimed a great Prophet). All cities that follow Arabia's religion give Arabia + 1 Science.
Saladin's Unique ability:
Righteousness of the Faith - Worship buildings for their religion cost one tenth of their normal faith cost for everyone who follows Arabia's religion. For Arabia these buildings give the cities they are built in + 10% Science, Culture and Faith.
Arabia's Unique Unit:
Mamluk - Replaces the Knight unit heals after every turn, even after moving and attacking. Identical strength and cost to the knight but does not require Iron.
Arabia's Unique Building:
Madrasa - Replaces the university available through the theology civic. Generates +1 more science than the university. Also generates faith equal to the Campus's adjacency bonus.
Playlist for the entire series:
http://bit.ly/2CjFmWF
Mods Used: CQUI (Weekly)
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