Clang possessed AI crane Space Engineers
This was an attempt at making the new AI blocks interact with rotors and pistons and it kind of works...
The small grid on the top has 2 AI blocks: AI Move and AI Basic Task.
The move block has the collision avoidance and precision mode off, the task block is set to follow home, where home is the beacon on the rover.
There are thrusters in 4 directions, two event controllers are needed to make the move part work, first one is set to the forward thrust to "thrust equal or greater than 1", first action slot on first toolbar is set to "piston reverse", second action slot on second toolbar is also set to "piston reverse". The other event controller is set to the left thruster with the same settings but for the "rotor reverse"
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