Climbing up walls in CS2, BUG! (Read description)
So i came across this bug on my map de_starfort while messing around after a fresh compile. This seemingly flat wall has a verticie that is off by less than a 10th of a unit measurement, causing in the wall being "unflat". Whilst pressing forward and A or D direction key (depending how the wall is un-flat and from which direction) you are able to clip into the collision of the mesh and thus able to scale it up! Little trial and error is required to replicate but it is 100% doable. I personally think the misalignment is caused by a bug in Source2 hammer for CS2 and this kind of behaviour might occur in official maps in the game right now! Have fun exploiting!
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Currently, Olaftw has 120,495 views for Counter-Strike 2 across 420 videos. There's over 15 days worth of watchable video for Counter-Strike 2 published on his channel, or 74.04% of the total watchable video on Olaftw's YouTube channel.