Clockwork Empires #1 : The Introduction
With a little bit of Settlers, a little bit of Banished and a whole load of steam and Cthulhu inspired frivolity, Clockwork Empires is currently doing the rounds of Early Access. It's evidently missing some refinement but the game is solid already and the sense of humour is right up my street.
Their blurb: Take on the role of a Junior Bureaucrat (Colonial Grade), sent forth to seek fame, promotions, and natural resources to feed the ravenous maw of Imperial Industry & Commerce. Build a prosperous colony, fill it with magnificent factories worked by oppressed labourers, and harness the awesome power of steam through fearsome machines invented by determined men and women of Science! History is yours to seize for fame and fortune, for Science, and for the Queen and the glory of the Clockwork
Empires!
Features
Colonists are simulated with individual personalities, memories, and will be happy or miserable depending on your management.
Free-form building: Design your own floorplans & arrange machines, furniture, and decorations as you see fit. (Or stuff everyone into bunkhouses.)
Mine ore, chop trees, farm cabbage, brew beer, tin weird caviar and try to keep your people from eating one another!
Weird horrible things: Menacing Fishpeople, cults, cannibalism, and more await your colonists.
Version played is build 42. Try Clockwork Empires for yourself: http://clockworkempires.com/
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