CnC Untitled 3.7 - Skirmish with Superweapons [C&C Generals Zero Hour]
C&C Untitled 3.7 is in my opinion one of the best looking mods for Command & Conquer Generals Zero Hour. The AI in this version doesn't seem to be 100% done, thus the Brutal AI might be easier to fight than the Hard. Also, not on all of the maps AI is ready, keep it in mind. Effects in this mod are astonishing, all of the units (vehicles, infantry and air units) have got at last completely new textures, but most of them are completely new models. With buildings it's not the same, a lot of them use same textures but it's not really important. The most important thing about this mod is it's a really cool mod to play with tons of new units together with buildings, upgrades and general powers. General Powers and upgrades have been slightly changed - all upgrades for vehicles have been moved to buildings like Strategy Centers or Propaganda Centers and other buildings solely for upgrades. Unfortunately you can't play missions or Generals challenge but Skirmish with all the factions and generals is enough for now :)
In CnC Generals Zero Hour and C&C Untitled, Alexis Alexander serves as the Superweapon General. Like in other mods also, she uses lots of defense buildings, cheap Particle Cannons and long range artillery at her disposal. Her units are also quite expensive, use them well. There is nothing more disliked than meeting an AI or turtling well Alexander player that spams big amounts of Superweapons. She also loves a lot units with the EMP effects at her disposal, her basic turrets and tanks have that ability. Not only it disables a unit, it disables lots of units in close vicinity and fries infantry too, talk about overkill. Oh, and her basic IFVs can fire incoming missile projectiles, including these from SCUD Launchers, talk about overkill and versatility...
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