CnC Untitled 3.7 - Skirmish with China [C&C Generals Zero Hour]

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Published on ● Video Link: https://www.youtube.com/watch?v=MCSY_a8no8s



Duration: 39:39
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C&C Untitled 3.7 is in my opinion one of the best looking mods for Command & Conquer Generals Zero Hour. The AI in this version doesn't seem to be 100% done, thus the Brutal AI might be easier to fight than the Hard. Also, not on all of the maps AI is ready, keep it in mind. Effects in this mod are astonishing, all of the units (vehicles, infantry and air units) have got at last completely new textures, but most of them are completely new models. With buildings it's not the same, a lot of them use same textures but it's not really important. The most important thing about this mod is it's a really cool mod to play with tons of new units together with buildings, upgrades and general powers. General Powers and upgrades have been slightly changed - all upgrades for vehicles have been moved to buildings like Strategy Centers or Propaganda Centers and other buildings solely for upgrades. Unfortunately you can't play missions or Generals challenge but Skirmish with all the factions and generals is enough for now :)

In C&C Generals Zero Hour, China and it's subfactions are the steamrollers who rely on the brute force and masses. It's the faction that really loves armored vehicles and tanks, together with incendiary and nuclear technology. Because of both incendiary and nukes on lots of their arsenal units, it's not advised to use groups of units and infantry against it. China has got everything what a tank commander would like, you have the universal MBT Battlemaster armed both with anti-tank artillery plus machine weaponry against infantry. Having problems with flyers and infantry? The Gattling Tank will take care out of them very quickly with it's fast spinning barrel. Need to take bunkers, garrisoned infantry and buldings? Dragon tank will come with it's heavy armor resistant against rockets and eliminate them inside in second. ECM Tank is mandatory when you face multiple armored vehicles, they disable them from a safe range, making them absolutely worthless and easy prey. Finally the Overlord Tank, it doesn't need the introduction, with multiple upgrades it's the behemoth that chews other tanks with ease.




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Tags:
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C&C Untitled 3.7 Zero Hour Mod
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CnC Untitled 3.7 Generals Zero Hour
CnC Untitled 3.7 Skirmish
CnC Untitled 3.7 Gameplay
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command and conquer generals mods
Command & Conquer Generals Zero Hour
Command & Conquer
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Generals
Zero Hour
C&C Generals
CnC Generals
Command And Conquer
Generals Untitled



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Martinoz currently has 4,014,453 views spread across 220 videos for Command & Conquer: Generals. His channel uploaded over 4 days worth of Command & Conquer: Generals videos, roughly 10.90% of the content that Martinoz has uploaded to YouTube.