Code a Platformer Game | 2. Next Level

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Duration: 31:10
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How to Code a Platformer Game in Scratch Code Blocks with griffpatch. Part 2 of this tutorial covers moving back and forward between level scenes, or to the next level. Also we switch to using Sprite Sensing instead of Color Sensing for much more colorful levels! Lastly we fix the common bug of getting stuck in the ground when changing level - super! My tutorials are for all budding game & software developers, so Scratch On!

👀 Next Episode #3 - https://youtu.be/Y6jnwkwLhto
🐱 Starter Project Game Assets - https://scratch.mit.edu/projects/560596896/
🐱 Scratch Studio (post project here) - https://scratch.mit.edu/studios/30257869/

👀 First Episode - https://youtu.be/D16hTnDGweo
👀 Playlist for this series - https://www.youtube.com/playlist?list=PLy4zsTUHwGJIATydhFeZa5pspLZR7yE__

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❤️ Scratch Addons - https://scratchaddons.com/
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--------------Video Chapters--------------
0:00 Intro
0:58 The Problem with Multicoloured Levels
3:02 Change from Backdrop to a Level Sprite
5:27 Consolidate Touching Scripts
7:28 Organise our code
11:50 Change of Scene – A Multi-screen level
15:40 Moving off the Edge of the Screen
18:57 Getting Stuck in the Level
20:40 Preventing collision bugs
25:22 Getting Un-Stuck
28:50 Bad Level Design
30:01 Outro







Tags:
Scratch MIT
Code Blocks
change level
multiple levels