Tile Scrolling Platformer | 12. Auto Arranging Tiles

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2d tile based games often employ rule based techniques (Auto Rule Tiles) to dynamically switch tile costumes to fit the level being drawn without the need for the designer to hand craft exactly which tile goes where. This is a super time saver, and makes designing levels really satisfying! Today we will look at how to build such a system into our tile scrolling platformer - I hope you've got your brains in gear - This is going to be a little crazy!

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--------------Video Chapters--------------
0:00 Intro
00:51 Bug Fixes
02:21 Technology Overview
03:20 Think like a software developer
08:19 Setting up the lists (Meta Information)
11:58 Implementation
22:57 Adding an auto toggle
23:54 Smart deletion
25:37 Improvements
29:38 Outro