Code Vein - Road to 100 - 251 - Cannoneer & Bladebearer Analysis
Thumbnail:
https://steamuserimages-a.akamaihd.net/ugc/1769319406316219099/F44DEC29A05E925CC9B30C7B3C8CF87264EC3517/
Build:
https://sethclydesdale.github.io/code-vein-builder/?build=IIZgnAPgDBDCCMIIBF7QsALBAQm5MqK8AHMZMAEwBsGIaWdxSqMsl2q8QA
Cannoneer:
Physical types:
Slash = 25% resistance
Crush = 10% resistance
Pierce = 10% resistance
Elemental types:
Blood = 20% resistance
Ice = -10% resistance (weakness)
Fire = 40% resistance
Lightning = 20% resistance
Statuses in order of weakness to most resistant:
1 - Slow
2 - Inhibit
3 - Poison
4 - Stun (most resistant)
HP (zero star) = 60,600 HP
HP (max difficulty) = 148,200 HP
Bladebearer:
Physical types:
Slash = 10% resistance
Crush = 10% resistance
Pierce = 10% resistance
Elemental types:
Blood = 0% resistance
Ice = 40% resistance
Fire = -10% resistance
Lightning = 0% resistance
Statuses in order of weakness to most resistant:
1 - Poison
2 - Inhibit
3 - Slow
4 - Stun (most resistant)
HP (zero star) = 40,400 HP
HP (max difficulty) = 98,400 HP
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