Coding Train Live 35: 3D Solar System and Maze Generator
Live from sfpc.io!
In this video, I continue the Solar System Generator Challenge by turning it into a 3D generator using Processing. Then, I take on a new Coding Challenge: A Maze Generator in p5.js
💻 3d Solar System Challenge https://thecodingtrain.com/challenges/8-solar-system-3d
💻 Solar System - Textures Challenge https://thecodingtrain.com/challenges/9-solar-system-3d-textures
💻 Maze Challenge https://thecodingtrain.com/challenges/10-dfs-maze-generator
Timestamps:
21:14 - Taking the 2D Solar System and making it 3D
52:36 - Adding texture to 3D objects
1:19:56 - Maze Generator: Creating grid, cells and walls
1:43:48 - Maze Generator: Moving across the grid
2:00:50 - Maze Generator: Removing walls
2:34:36 - Maze Generator: Recursive backtracker
2:44:38 - Conclusion
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🎥 Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
🎥 Intro to Programming: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA
🔗 p5.js: https://p5js.org
🔗 p5.js Web Editor: https://editor.p5js.org/
🔗 Processing: https://processing.org
Part 1 of the Solar System Generator: https://www.youtube.com/watch?v=l8SiJ-RmeHU
Links discussed in this video:
Nature of Code class on Kadenze: https://www.kadenze.com/courses/the-nature-of-code/info
PeasyCam library: http://mrfeinberg.com/peasycam/
Planet texture maps: http://planetpixelemporium.com
Algorithm for Maze Generators: https://en.wikipedia.org/wiki/Maze_generation_algorithm#Recursive_backtracker
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