Coding Challenge #9: Solar System in Processing - Part 3 (3D textures)
In part 3 of this coding challenge, using Processing, I add textures to the 3D objects created in part 2. The PShape class and createShape() functions are covered. Code: https://thecodingtrain.com/challenges/9-solar-system-3d-textures
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References:
π PeasyCam library: http://mrfeinberg.com/peasycam/
π Planet Texture Maps: http://planetpixelemporium.com
π My NOC class on Kadenze: https://www.kadenze.com/courses/the-nature-of-code/info
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π΄ Coding Train Live 35: https://youtu.be/nF7DVmovWr0?t=3156s
Related Coding Challenges:
π #7 Solar System (2D): https://youtu.be/l8SiJ-RmeHU
π #8 Solar System (3D): https://youtu.be/dncudkelNxw
Timestamps:
00:00 Introduction
00:50 Getting the planet textures from Planet Pixel Emporium
02:14 Rendering modes and PShapes
05:37 Adding different planet textures
08:39 Experimenting with lighting
Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound
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π Processing: https://processing.org
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#solarsystem #3d #textures #processing