Coding Challenge #10.2: Maze Generator with p5.js - Part 2
Choo choo! In this multi-part coding challenge, I create a maze generator using a depth-first search algorithm with recursive backtracking. The idea is to walk through a grid of cells, removing walls as we go to build a maze. Code: https://thecodingtrain.com/challenges/10-dfs-maze-generator
๐น๏ธ p5.js Web Editor Sketch: https://editor.p5js.org/codingtrain/sketches/EBkm4txSA
Other Parts of this Challenge:
๐บ Part 1: Creating the Cells: https://youtu.be/HyK_Q5rrcr4
๐บ Part 3: Removing Walls: https://youtu.be/8Ju_uxJ9v44
๐บ Part 4: Backtracking: https://youtu.be/_p5IH0L63wo
๐ฅ Previous video: https://youtu.be/FGAwi7wpU8c?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
๐ฅ Next video: https://youtu.be/IKB1hWWedMk?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
๐ฅ All videos: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
References:
๐ Maze Generation Algorithm: https://en.wikipedia.org/wiki/Maze_generation_algorithm#Randomized_depth-first_search
Videos:
๐ด Livestream Archive: https://youtu.be/nF7DVmovWr0?t=6228s
Related Coding Challenges:
๐ #51 A* Pathfinding Algorithm: https://youtu.be/aKYlikFAV4k
๐ #76 10Print: https://youtu.be/bEyTZ5ZZxZs
๐ #171 Wave Function Collapse: https://youtu.be/rI_y2GAlQFM
Timestamps:
00:00 Recap from Part 1
00:44 Let's Look at the Algorithm
01:30 Mark the Current Cell as Visited
03:33 Find the Non-Visited Neighboring Cells
09:26 Dealing with Edge Cases
11:28 Select a Random Neighboring Cell
12:12 Visit the Selected Neighbor
13:44 End of Part 2, See You in the Next Part!
Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound
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๐ p5.js: https://p5js.org
๐ p5.js Web Editor: https://editor.p5js.org/
๐ Processing: https://processing.org
๐ Code of Conduct: https://github.com/CodingTrain/Code-of-Conduct
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#maze #recursion #backtracking #depthfirstsearch #p5js #javascript