Collection of early prototypes / fangames

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This is a collection of very early engines / prototypes I worked on with Betatronic or by myself. All of them were developed in Multimedia Fusion 2 7+ years ago. They are mostly fan-games we made for practice/fun but I like to think we had some cool ideas :) I'm just posting them because despite all the effort we put into them, they never saw the light of day. Also goes to show that everyone has to start somewhere!

1) Classic Megaman Fan-Game (4 Characters but never finished Duo. Each stage was going to have branching paths for each character. They also had armor sets and abilities required for the Novaroid stages.)

2) Megaman X: Project Elpis (Was intended to be a 2-Player game that bridged the gap between the X and MMZ series. Our ambition far exceeded our talents on that one...)

3) Little Mario and the Golden Mushrooms (We totally came up with squirrel mario first.)

4) Bumpty's Quest (The precursor to Bumper's Quest using custom Yoshi's Island assets.)

5) Metroid: Zero Mission Engine (Yet another Metroid engine. This would later become the base engine for "FSMR RXB Pt.1 Ch.2 tRoSr".)

6) Red (First attempt at pixel art / original game. Ya gotta start somewhere...).

7) Zep (Second attempt at pixel art / original game. I guess it's sort of a precursor to Minitroid.)

8) We still have plans for this one...maybe







Tags:
Multimedia Fusion
Construct
Construct 2
Scirra
Retro
Game
Video Game (Industry)
Video Game Development (Industry)
Tokinsom
Metroid
Megaman
Mario
Indie
Indie Game
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Tokinsom presently has 37,090 views for Super Mario Bros. across 2 videos, with his channel publishing less than an hour of Super Mario Bros. content. This is 29.44% of the total watchable video on Tokinsom's YouTube channel.