College Project | GameJam "Roots" Development #2 | Monster A I
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Published on ● Video Link: https://www.youtube.com/watch?v=2VoeOHpl7cs
This was uploaded to save space on my Wix website.
In this video, I created a basic enemy A.I. that chases the player when it sees it in its line of sight. It can only move within a set space and when the player switches on their torch, the monster disappears and once the torch is switched off, the monster reappears in a random location and rotation.
Music:
Merry Go - Kevin MacLeod
Other Videos By Luke Coles
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gamesdevelopment
unrealengine5
timelapse
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