College Project | GameJam "Roots" Development #6 | Sprint, Piano and Clock

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Published on ● Video Link: https://www.youtube.com/watch?v=ucNWozbGm5U



Game:
Unreal (1998)
Duration: 7:32
5 views
0


This was uploaded to save space on my Wix website.

I created a sprinting mechanic with a limited stamina pool, a piano the player can interact with and a clock blueprint that keeps track of the time without needing the HUD.

Music:
Scheming Weasel - Kevin MacLeod







Tags:
gamesdevelopment
timelapse
unrealengine5



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