
Colour Management – A Bird’s Eye View for Digital Artists | Unreal Fest Europe 2019 | Unreal Engine
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Published on ● Video Link: https://www.youtube.com/watch?v=PXcTaB5cAoM
Physically-Based Rendering, High Dynamic Range displays and wider colour gamuts are all part of modern game production. This Unreal Fest Europe 2019 presentation by Ninja Theory's Anand Hotwani explores how to fully harness the power of creating stunning digital imagery with these new tools and explains why a strong fundamental understanding of colour management is essential.
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