Enabling a Look Development Workflow for UE4 | Unreal Fest Europe 2019 | Unreal Engine

Enabling a Look Development Workflow for UE4 | Unreal Fest Europe 2019 | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=70uNXZbUJVE



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Unreal (1998)
Duration: 42:15
15,080 views
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In this presentation from Unreal Fest Europe 2019, Ninja Theory's Principal Technical Artist Matt Stoneham shows how to fully harness Unreal Engine's power to create amazing visuals in real-time and produce assets that look consistently awesome across different lighting conditions. From adopting formal LookDev workflows within our art pipelines.

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Tags:
UE4
Unreal Fest Europe
Epic Games
Game Engine
Game Development
UE Fest
Unreal
Game Dev
Prague
Unreal Engine
Unreal Fest



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