Comix Zone Gameplay
Comix Zone is a 1995 arcade-style action game developed by SEGA. The game's unique feature is that it is set within the panels of a comic book. Each level consists of two pages and secrets are discovered by shredding the paper and revealing items.
The game was originally from a concept video animated by Peter Morawiec titled "Joe Pencil Trapped In The Comix Zone". Concept art was done by Filipino comics artists Tony DeZuniga and Alex Niño.
Sketch Turner, a "starving artist" and freelance rock musician living in New York City, is working on his newest comic book, named the "Comix Zone." Comix Zone is the story of the New World Empire's attempt to defend Earth from an invasion of alien renegades, with inspiration coming from Sketch's (oddly vivid) dreams and nightmares. One night, while Sketch is working on Comix Zone during a thunderstorm, a lightning bolt strikes a panel of his comic. In this instant, the main villain of Comix Zone - a powerful mutant named Mortus - manages to escape the comic book's pages, desiring to kill Sketch so he can become flesh and blood and take over the real world. Because he does not possess any power in reality, Mortus sends Sketch into the world of his own comic, freely drawing in enemies attempting to kill him.
The player control Sketch as he progresses through panels of his comic book, hoping to reach the end and escape before his own creations finish him off. Along with standard attacks such as punching, kicking and jump attacks, Sketch can store up to three items in his inventory to help him overcome obstacles. Along with weapons such as bombs and knives which can also be used to destroy obstacles, Sketch can pick up iced tea to restore his health, his pet rat Roadkill, which can discover hidden items and reach areas that are too dangerous for Sketch to reach, and a fist that transforms Sketch into Super Sketch, dealing a powerful attack on all screen enemies. Sketch can also tear off the backdrop into a paper plane to throw at enemies, but this costs health and can also hurt Sketch if he's not careful. In order to progress through the pages, Sketch will often have to either successfully solve a puzzle, or defeat all the enemies within that panel. Arrows will then appear, allowing Sketch to jump to another panel, with some areas offering multiple routes.
Links:
http://store.steampowered.com/app/34272/
http://www.sega.com/
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