Metro: Last Light Redux Gameplay
Metro: Last Light is a single-player post-apocalyptic-themed first-person shooter video game with stealth and survival horror elements, developed by 4A Games and published by Deep Silver.
The game is set in a post-apocalyptic Moscow, part of the universe of the novel Metro 2033 and its sequels, written by Russian author Dmitry Glukhovsky, but does not follow any direct storylines from the books. Previously announced as Metro 2034, the game is a sequel to the video game Metro 2033.
It's the definitive version of the critically acclaimed ‘Metro: Last Light’, rebuilt in the latest and greatest iteration of the 4A Engine for Next Gen. Newcomers will get the chance to experience one of the finest story-driven shooters of all time; an epic adventure combining gripping survival horror, exploration and tactical combat and stealth.
The game is played from the perspective of Artyom, the player-character. The story takes place in post-apocalyptic Moscow, mostly inside the metro system, but occasionally missions bring the player above-ground. The game's locations reflect the dark atmosphere of real metro tunnels, with added survival horror elements. Strange phenomena and noises are frequent, and mostly the player has to rely only on the flashlight (and sometimes, the night-vision goggles) to find the way around in otherwise total darkness. Even more lethal is the surface, as it is severely irradiated and a gas mask must be worn at all times due to the toxic air. Often, locations have an intricate layout, and the game lacks any form of map, leaving the player to try to find their objectives with only a compass.
The quality of work put into this game is rarely seen in any other game in this current game industry.
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