Command & Conquer 3: Kane's Wrath - Kane's Challenge - GDI - The Cost Of Devotion
The first GDI mission in my C&C3: Kane's Wrath - Kane's Challenge walkthrough.
Hammerheads are how I'll play as GDI, and Steel Talons too, so you don't really need to watch both. They both have the same upgrades and usage on the - AP Ammo, and Rocket Soldiers (in at least a handful of them). ZOCOM on the other hand, have much better Hammerheads. Access to the Ceramic Armour upgrade which boosts HP/Armour, and the ability to garrison with Zone Raiders, means you'll need a noticeably smaller attack force. I'll also be using the same strategy in EVERY mission of the GDI factions. Attack the Power to cut the AA, knock out the Con. Yard, any mobile AA, and finish off.
So I'll only really give level specific tips.
In this level you'll want to set up at the blue field to the south east of your starting location with a couple of Refineries (I can't remember queuing the third one) ASAP.
The enemy will harass you in a few minutes with a buggy and some infantry. A Watchtower at the north, and at the south will remedy this. 15 Hammerheads, with at least 10 filled with Rocket Soldiers should be enough (I don't like wasting time filling them all up). The enemy won't have much AA, but they like to build Buggies, and have some Rocket Soldiers garrisoned. I don't tend to bother with the garrisons. A few Grenadiers would help I guess, but they weren't needed.
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