Command & Conquer 3: Kane's Wrath - Kane's Challenge - GDI - Mind Games

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Traveller-59. They like to harass with Stormriders, pretty early too.

I take this level slower. Still, I could've played a lot slower had I wanted. South West is where you want to expand to first, for the blue field. A couple of Watchtowers and AA turrets in each base will more than suffice for the first 20-25 minutes. I go with a MARV (they have two blue fields in their base you can harvest whilst attacking them). Juggernauts are how I attack here, with Slingshots to take out Scrin air and Rigs for repairs/ extra defense near their base. Hammerheads help later on to mop up the base. The Predator force was intended to take out the small expansion they tend to build on the middle field on the eastern side (mirror to the one my MARV harvests on). Another 5 minutes or so and they'd have a handful of Devestators (they only had one) and the expansion set up.

I intend to play through with one of the nine factions very slowly. Most likely MoK or BH. This will give you the chance to see what they're like when fully developed.




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iCABALi
Command
Conquer
3:
Kane's
Wrath
Challenge
GDI
Mind
Games



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At this time, iCABALi has 923,215 views for Command & Conquer 3: Tiberium Wars spread across 134 videos. The game makes up 17 hours of published video on his channel, less than 0.87% of Command & Conquer 3: Tiberium Wars video content that iCABALi has uploaded to YouTube.