Command & Conquer Generals: Zero Hour - Generals Challenge Hard - Laser General v Air Force General
This is supposed to be the first video, but the audio didn't record first time round (no idea why).
I managed to cut 10 minutes off the time, largely due to that little bit of extra cash from capturing both Derricks before they arrived.
As this level suggests, AA is key.
This is the easiest level by far for Laser and Superweapon General.
If you're playing as a Chinese or GLA General, use Quad Cannons or Gattling Cannons instead of missile based defenses.
Both US generals have the luxury of Avengers to supplement their standard base defense.
You'll want to expand on this level between a wave of attacks.
A couple of Avengers and a Dozer will help start up at the Supply Pile to the north.
Use this position as a forward attack platform, set up some AA here.
Claim the northern 3 Derricks and place some AA units here.
Now get a handful of units that can clear out buildings and some more AA (Flashbang Rangers + Avengers in this case). Sweep the town and take out the Chinooks to put a dent in their money and supply collecting.
Now you can take out the base with any method you so choose.
I decide to A10 the western 2 Patriots then send Laser Tanks backed up by a few Avengers and an Humvee laden with Pathfinders.
You'll mop this base up easily with sufficient AA and standard tanks.
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