Command & Conquer Generals: Zero Hour - Generals Challenge Hard - Laser General v Stealth General
Stealth detection and some units in your base to protect against Sneak Attacks and Rebel Ambushes are the key here.
Commanches in addition to your front line defenses will do.
The SCUD Storm can be another issue, it's location is hidden until it launches or is rebuilt, it's just south of the north west corner, on what appears to be crops. Take it out before launch with a couple of Particle Cannons.
Pathfinders will help for their Stealth Detection in this level.
Get Colonel Burton to scale the north east cliff and take out the defenses here so you can capture the Derrick and Reinforcement Bay.
Clear out the passage to the west of Demo Traps and head down to the village.
Clear it out and build a War Factory or two here so that you can launch your assault on the north west base.
The pain is not being able to steamroll in and take everything out, Pathfinders or Spy Drones will be needed, both if you can. They can't detect stealth from inside a Humvee so you're restricted to them moving slowly.
The Palace in the southern part of his northern base can scrap a lot of vehicles, so be wary.
Mop the northern section up and then tail back and loop round to the south.
Level the village and head into his southern base, which is mixed in with garrisonable structures and is just a general pain with how cramped it is.
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