Command & Conquer Generals: Zero Hour - Generals Challenge Hard - Laser General v Toxin General
The 'comedy' factor of Zero Hour. Dr. Thrax.
Standard defenses will do, and being a US faction helps deal with SCUD Launchers, because of the range boost after destroying their missiles.
I try to use Ambulances but yeah, they're not really that useful.
Capturing the North West will help, I'm not sure if the Junk Repair upgrade transfers over to your US units, but meh, that constant $20 and the Derrick helps.
Just watch out for Demo Traps.
The actual base isn't heavily defended, he likes to spread out more (like the Toxins he uses).
However, don't underestimate his Stinger Sites, they shredded my Commanches.
Assault the main base from the west side once you've cleared up the traps.
Send a couple of Humvees to compliment your Laser Crusaders and Avengers, load them with Missile Defenders and a Pathfinder in each.
Killing the men of a Stinger Site renders it useless.
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