Command & Conquer Tiberian Sun Hard - GDI - 18: Final Conflict 1/1

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Once you've cleared the starting outpost and got your MCV, deploy in the west side of the concrete and work on blowing up the bridge and taking out the Veinhole.

Get out several Harvesters (5-7) and some supporting units for the bridge. spread a few RPG Turrets in your base, to ward off any Devil's Tongues.

Towards the south east of this area (by the shore) get out an EMP Cannon and work on an APC, Sensor, and Mammoth Mk.II as well as a Carryall for each. Scout the SAMs to the SE out with a few Jumpjets, when the area is revealed EMP it.

Send your Engineer laden APC, Mammoth Mk. II and Sensor over.

Deploy the Sensor and capture this island (at least the Stealth Generator and Missile Silo anyway) You'll be in a good position, and will no longer have to worry about Cluster Missiles.

Build a second Weapons Factory here and a few Titans to back up your Mammoth Mk. II. Get working on some Engineers and an Ion Cannon. Advance over the bridge and take out the Obelisk. Now run in to their base and capture it. No Cyborg Commando to back up your Mammoth Mk.II, but oh well. Artilleries and a couple of MRVs will help GREATLY. You'll be able to shell the island, and drop your Mammoth Mk.II in to finish this section off.

This leaves the base in the top left, which should be easy now.
Take out any Artillery with Super Weapons/ORCA Bombers and then use your own Titans/Mammoth Mk.II/Artillery attack force to mop up.




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Tags:
iCABALi
Command & Conquer
TTiberian Sun
Command
Conquer
Tiberian
Sun
Hard
GDI
18
Final
Conflict



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