Command & Control -BLOOD & CROWNS Rules Workshop V
#HYW #Miniatures #Historical #Tabletop #Strategy #MiddleAges #Medieval #wargames #HundredYearsWar #Battles #Agincourt #Poitiers #Documentary #MedievalWeapons #Claymorecastings #Perryminiatures #England #France #Scotland #animatedbattle
The Fifth Part of our mini series showcasing the Mechanics of Blood and Crowns Rules from Firelock Games
In this fourth part we will explain how Command And Control rules work
CLARIFICATION :When i give 1 CP to the French Veteran Foot i call the Veteran Men at Arms by mistake.
Blood & Crowns is a 28mm miniatures skirmish game that immerses you in late medieval Western Europe and the chaotic period known as the Hundred Years’ War. It joins Blood & Valor and Blood & Steel as the next installment in a series of games based on Firelock Games’ flagship product, Blood & Plunder. Blood & Crowns allows players to recreate the countless skirmishes, raids, sallies, acts of piracy and all manner of small-scale engagements that hide in the shadows of history between battles such as Crecy, Poitiers, Najera, Agincourt and Castillion. It is not a game with hordes of faceless masses, but of individual warriors that puts players in the armor of the combatants at the level of fighting where personal combat was the most visceral. Where blood was spilled and crowns were won and lost!
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Medieval Miniature Wargames group link
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Medieval Wargamer FB page
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