Commodore 64 Game Play, Rick Dangerous II

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In which I play "Rick Dangerous II", published by MicroStyle in 1990, developed by Core Design, and programmed by Chris Long.

This is a nice-sounding game with stylish graphics, decent controls, and all the bells and whistles. That said, it's very much "Rick Dangerous", which means memorizing sequences of moves and having to execute them flawlessly in order to progress through the levels. If this sort of thing doesn't float your boat, it will drive you crazy.