Conquer Enemy AI! Godot Pathfinding for Droian (GDScript) - Indie Game Development

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Published on ● Video Link: https://www.youtube.com/watch?v=fP14vzcyugI



Duration: 2:01:23
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Ever wondered how to make your enemies chase the player relentlessly (or at least try to)? Join Kaado, our programmer at Untitled Game Studios, on a fun-filled adventure as he tackles enemy pathfinding in Droian, our game built with Godot and GDScript!

On this livestream we follow Kaado's journey as he builds enemy AI, encountering hilarious procrastination moments, debugging challenges, and ultimately achieving some success (with a few bumps along the way).

⏲️Timestamps:

00:00 - Beginning
00:26 - Intro to the Stream
9:58 - A catch up on the project and how it's going
21:10 - Work starting because Kaado is procastinating
24:50 - Enemies and Detection area
45:00 - Bug fixing - it is important even though Kaado is procastinating
54:45 - Checking Godot Documentation for Slice
01:05:39 - When enemy is speedy and crashes the game on touch
01:16:15 - Organizing code
01:17:00 - Enemy is following us 🥰
01:34:00 - Some coding and a bug
01:48:00 - It is working, enemies follow a little but problems 👀

Links & Hashtags:
👀 Catch us live every friday on Twitch:   / untitledgamestudios  
🎮 Check out our YouTube Channel: @untitledgamestudios
💻 Visit our official website: https://ugs.pt
Learn more about Godot: https://godotengine.org/

#indiedev #gamedev #godot #GDScript #pathfinding #enemyAI #Droian




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