Cortex Wasteland Mod [FO4] dev update 01
A personal mod project. I could abandon it at any time(especially as I start college soon), it may continue to be developed despite future time constraints.
Basic premise is that you, the player, have been exiled out of one of the bunkers established by the Cortex Government(by the way its supposed to be basically its own world). Bunker 14 for reasons not established in the story, so you can roleplay it however you want, has exiled you to the post nuclear wasteland. There you will explore a world slowly recovering from a massive nuclear war. The main quest will be about how you choose to interact with the various main factions and which you support into power.
Those main factions are:
-Remnants of the Cortex Government lead by their prewar leader, an ai who's goals have shifted to uploading everyone onto its mainframe. Alternatively you can support a reformist party in the remnant that seeks to restore a democratic republic with the remnant at its head.
-Somesort of fallout 1 like Hub city with it basically controlling clean water. They start off as basically the number 1 power in the wastes, but lack a lot of military equipment to enforce their defacto control.
-Some other main factions which I'll come with as I get closer to needing to make bigger settlements and factions.
You'll also be able to help various other minor factions with their various local goals, whatever they may be. Such as helping political factions enforce their ideology or religious goals or perhaps simply by wiping out competition.
The mod will be designed with extended interfaces in mind and possibly with levelup menu and skills mods once more of the mod is developed.
Assuming the mod isn't abandoned before its done, it will probably take a really long time to finish. Like over five years or more. Eventually I'll probably try to assemble a team, but for now I'll just do it by myself as I write the lore and enjoy the map making process.
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