CORVUS CASINO - Let's Play 「 Astra Hunter Zosma 」- 4
Astra Hunter Zosma
Developed by Sgt M / Torch60
RPG Maker MZ
Steam: https://store.steampowered.com/app/2437000/Astra_Hunter_Zosma/
itch: https://torch60.itch.io/astra-hunter-zosma
Walkthrough/Playthrough/Let's Play
Description:
Zosma is an unsuccessful treasure hunter who accidentally falls into the lower levels of the Crescent Moon Tower. He's now trapped in unexplored territory, but at the same time, this means he can loot the place before his rival hunters can. Along the way, he teams up with a cat slime and a mysterious masked mage in order to climb the tower and find a way out.
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Playlist: https://www.youtube.com/playlist?list=PLTpePONC4QaMlisD7W5SDpd0QCXdzf93K
Previous: https://youtu.be/DKvkSzJbvb8
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0:00 Recap
0:19 Corvus Casino
The casino owner, Green Gambler Saros, is very rude to Zosma and calls him unlucky. If you want to advance into the High Rollers Club, you'll have to find the three Lucky 7s from the subsections of the dungeon.
6:19 Slots Area
13:26 Miniboss: Red Lucky 7 (Hard)
17:04 Slots Area
Zosma notes that his victory here was due more to skill than luck. Saros will give you a new sigil after each Lucky 7.
18:12 Tables Area
22:27 Miniboss: Green Lucky 7 (Hard)
You have to guess higher or lower than the initially revealed card. This one is actually more luck based, but you can still win even if you guess wrong each time, lol.
25:07 Tables Area
26:05 Theatre
There's no dungeon crawling in this area. It's literally just a theatre.
27:53 Miniboss: Blue Lucky 7 (Hard)
You don't actually get to pick battle commands. Instead, you just answer a bunch of quiz questions.
30:57 Theatre
32:32 High Rollers Club
Saros hints that she doesn't actualy enjoy being a casino owner anymore.
It turns out Deneb went missing while searching for the second gold ring. Zosma still has the first one.
Saros states that she opened a casino because she thought it would entertain people, but soon realized that it was ruining them through addictive gambling.
39:24 Boss: Green Gambler Saros (Hard)
At the start of each turn, she determines if your physical or magic damage is lowered. The majority of the time, she picked magic, which makes me think the battle is scripted to detect which damage type you prefer.
47:43 Saros Passes On
49:12 Betwixt
51:33 Oberon
Those dart enemies are so OP.
58:25 Boss: Count Chronos (Hard)
He uses skills in a specific sequence, and I have no idea what he'll use at 12 o clock. I bet it's really OP though. The gambling astra skill doesn't seem to be worth it though, since it can make both physical and magic damage 0%.
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